#pragma once
#include<stdio.h>
#include<time.h>
#define ROW 3
#define COL 3
void Init_Board(char board[ROW][COL], int row, int col);
void Print_Board(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void Computer_Move(char board[ROW][COL], int row, int col);
char W_or_D(char board[ROW][COL], int row, int col);
